Who created augmented reality?

Augmented reality (AR) is a rapidly growing technology that has captured the imagination of people around the world. This immersive and interactive experience allows users to interact with virtual objects in their physical environment, creating an engaging and unique experience.

The Early Beginnings of AR

AR can be traced back to the early days of computing, with pioneers such as Ivan Sutherland and Thomas Marill exploring the concept of virtual reality in the 1960s. However, it wasn’t until the 1980s that researchers began developing AR systems that could overlay digital objects onto the real world.

One of the earliest examples of this technology was the “Virtual Light Display” developed by John W. Mauchly and J. Presper Eckert in 1963, which projected virtual images onto a transparent screen.

The Birth of Augmented Reality

In 2000, a group of computer scientists at the University of Illinois introduced the term “augmented reality” to describe a new type of AR system that could combine virtual objects with real-world environments. This system, called “ARToolKit,” was developed by Tom Faulkner, Paul Hanley, and Andrew W. Moore.

ARToolKit used computer vision algorithms to track the position of real-world objects in 3D space, allowing virtual objects to be seamlessly integrated into the environment. This breakthrough marked the beginning of a new era for AR, as researchers and developers began exploring the full potential of this technology.

The Evolution of AR

Over the past decade, AR has continued to evolve at an incredible pace, with new technologies and applications emerging in various industries. One of the key drivers of this growth has been the widespread adoption of smartphones and tablets, which have provided a powerful platform for developing AR experiences.

Today, there are countless examples of AR applications across a wide range of fields, including gaming, education, healthcare, and retail. Some of the most popular AR apps include Pokémon Go, Snapchat’s augmented lenses feature, and IKEA Place, which allows users to preview furniture in their home before making a purchase.

The Evolution of AR

Key Figures in the AR Industry

There are many individuals who have made significant contributions to the development of AR technology over the years. Some of the most influential figures include:

  • Ivan Sutherland: As mentioned earlier, Sutherland was a pioneer in the field of VR and played a key role in the development of early AR systems.
  • J.C.R. Licklider: Licklider is often referred to as the “father of AR” due to his influential work on the concept of “plopping” virtual objects into real-world environments.
  • Paul Hanley: Along with Tom Faulkner and Andrew W. Moore, Hanley was a key member of the team that developed ARToolKit, which is widely regarded as one of the most influential AR systems ever created.
  • Tim Cook: As CEO of Apple, Cook has played a critical role in advancing AR technology through the development of the company’s ARKit platform and the release of AR-enabled devices like the iPhone X and iPad Pro.